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AI Insights · Timothy · April 2024

Top 5 Snake Games Performance in Portugal - Q1 2024

In the first quarter of 2024, the top 5 snake games in Portugal showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.

Top 5 Snake Games Performance in Portugal - Q1 2024

In the first quarter of 2024, the top 5 snake games on a unified platform in Portugal showed diverse performance trends. Here's a detailed look at how each app fared based on data from Sensor Tower.

SSSnaker from HABBY saw its weekly revenue fluctuate, peaking at approximately $1K in the last week of March. Weekly downloads were more volatile, with a notable high of 198 in the first week of January. The game maintained a relatively stable user base, with weekly active users hovering around 11K throughout the quarter.

Snake.io - Fun Online Snake from Kooapps experienced a range of weekly revenues, with the highest being around $128 in the last week of January. Weekly downloads varied, peaking at 5K initially and stabilizing around 3K towards the end of the quarter. The game’s active user count showed some decline, starting at 42K and ending at 33K in March.

Snake Rivals - io Snakes Games by Supersolid Ltd had modest weekly revenues, with a peak of around $129 in early March. Weekly downloads were relatively low, with a notable high of 370 in the second week of January. Active users were also on the lower side, peaking at 888 mid-January but declining to 608 by the end of March.

Little Big Snake from LittleBigSnake, Inc saw its weekly revenue peak at $79 in the second week of March. Weekly downloads increased significantly, starting from just 3 in early January to 338 by the end of March. The game’s active user count grew steadily, from 270 at the start of the quarter to 765 in the last week of March.

Snake Clash! by Supercent, Inc. had a varied revenue stream, peaking at $68 in the first week of January. Weekly downloads saw a significant rise, starting at 3.6K in early January and reaching a high of 5.7K by mid-March. The game’s active user count also increased substantially, starting at 8.9K and peaking at 12.9K in mid-March.

For more detailed insights and further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024